[Webkit-unassigned] [Bug 219759] Enable Metal backend for ANGLE, add non-spirvX compiler path for GLSL to Metal translation
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sat Dec 12 03:19:59 PST 2020
https://bugs.webkit.org/show_bug.cgi?id=219759
--- Comment #12 from Dean Jackson <dino at apple.com> ---
This patch broke depth textures on iOS because it removed a bit of code that was intentionally not checking for some required depth formats (because iOS OpenGL doesn't support them). I expect this backend does support them, so we'll need to make this a runtime decision based on the backend. However, it should be ok to continue NOT checking :)
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