[Webkit-unassigned] [Bug 75168] [TexMap][QT] The fragment shader in OpenGL ES2 requires the default precision qualifier.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Dec 27 15:02:29 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=75168
--- Comment #2 from Noam Rosenthal <noam.rosenthal at nokia.com> 2011-12-27 15:02:29 PST ---
(From update of attachment 120453)
Please add "No new functionality so no new tests" to changelogs when applicable (like here).
--
Configure bugmail: https://bugs.webkit.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the webkit-unassigned
mailing list