[Webkit-unassigned] [Bug 75168] [TexMap][QT] The fragment shader in OpenGL ES2 requires the default precision qualifier.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Dec 27 14:50:34 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=75168
Huang Dongsung <luxtella at company100.net> changed:
What |Removed |Added
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CC| |noam.rosenthal at nokia.com
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