[Webkit-unassigned] [Bug 75168] [TexMap][QT] The fragment shader in OpenGL ES2 requires the default precision qualifier.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Dec 23 03:42:51 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=75168
Huang Dongsung <luxtella at company100.net> changed:
What |Removed |Added
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Attachment #120453| |review?, commit-queue?
Flag| |
--- Comment #1 from Huang Dongsung <luxtella at company100.net> 2011-12-23 03:42:51 PST ---
Created an attachment (id=120453)
--> (https://bugs.webkit.org/attachment.cgi?id=120453&action=review)
patch
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