[Webkit-unassigned] [Bug 75168] New: [TexMap][QT] The fragment shader in OpenGL ES2 requires the default precision qualifier.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Dec 23 03:40:50 PST 2011
https://bugs.webkit.org/show_bug.cgi?id=75168
Summary: [TexMap][QT] The fragment shader in OpenGL ES2
requires the default precision qualifier.
Product: WebKit
Version: 528+ (Nightly build)
Platform: Unspecified
OS/Version: Unspecified
Status: UNCONFIRMED
Severity: Normal
Priority: P2
Component: WebKit Qt
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: luxtella at company100.net
Some device supporting GLES2 will crash during compiling the TexMap fragment shader.
--
Configure bugmail: https://bugs.webkit.org/userprefs.cgi?tab=email
------- You are receiving this mail because: -------
You are the assignee for the bug.
More information about the webkit-unassigned
mailing list