[webkit-dev] Build system for ports

Kevin Ollivier kevino at theolliviers.com
Tue Apr 18 10:34:51 PDT 2006


Hi Justin,

On Apr 16, 2006, at 6:32 PM, Justin Haygood wrote:

> Does bakefile generate Visual Studio 2005 solutions (not VC6  
> projects...) that can be used completely within the UI after  
> completition? I dislike having to drop to a command line when a  
> perfectly good GUI exists that makes the whole edit, compile, debug  
> phase work with one click of a button (just click debug with an  
> edited file and it will save it, compile it, and then start debugging)

VS2005 support is in development, but not finished yet. However, I  
was wondering what you meant about using the command line, as I  
imagine you're aware that VC6 projects can be opened in VC2005. I've  
been opening the VC6 projects in VS7.1 and VS8 in order to build  
WebCore, and it works just fine for me. Or does doing so somehow  
disable features in the IDE that I haven't run across yet?

Thanks,

Kevin

> On 4/16/06, Kevin Ollivier <kevino at theolliviers.com> wrote:
> Hi Mike and Timothy,
>
> On Apr 16, 2006, at 2:45 PM, Mike Emmel wrote:
>
> > bakefile generates xcode projects as I understand.
>
> It does spit out a project with all the files, etc., but there's a
> lot of features still missing from it, so it can't be used as-is. A
> fairly good Python hacker familiar with the XCode2 project format
> might be able to whip something up without too much time, though.
>
> > Mike
> >
> >
> > On 4/16/06, Timothy Hatcher < timothy at hatcher.name> wrote:
> >>
> >> This might be a good approach for Linux, Win32  and other ports,
> >> but the Mac
> >> side will likely need to stay all in Xcode projects. Xcode can
> >> call out to
> >> external Makefile/Bakefile targets, but when building universal it
> >> gets very
> >> complicated. We would need to lipo our binaries in another build
> >> phase
> >> script at the end. That is just one of the major complexities that
> >> Xcode
> >> handles for us that we know will always work with Apple's build
> >> system.
>
> Yes, I know, I've written scripts to lipo wxWidgets together because
> the wxPython build system is autoconf-based. ;-) When the XCode2
> backend for Bakefile is finished, though, we may be able to use that
> instead.
>
> Thanks,
>
> Kevin
>
> >> — Timothy Hatcher
> >>
> >>
> >>
> >> On Apr 16, 2006, at 11:09 AM, Kevin Ollivier wrote:
> >>
> >>
> >>
> >> BTW, you might want to consider having a separate project file that
> >> generates the cross-platform webcore sources as a static library
> >> (say, a
> >> "WebCoreBase" project file), and then have the Win32, etc. projects
> >> statically link in that library and only build the files specific
> >> to their
> >> port/platform (and of course, depend on WebCoreBase). Actually,
> >> I've pretty
> >> much already set up the Bakefile projects this way, so that you
> >> can see what
> >> I mean when I submit the patch. :-) This way there wouldn't be any
> >> redundancy among projects in terms of maintaining the cross- 
> platform
> >> sources, and each port will only ever have to worry about
> >> updating/maintaining its own specific files.
> >>
> >>
> >> _______________________________________________
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> >> webkit-dev at opendarwin.org
> >> http://www.opendarwin.org/mailman/listinfo/webkit-dev
> >>
> >>
> >>
>
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