[webkit-dev] Distribute to 10.3?
Darin Adler
darin at apple.com
Mon Jun 20 11:16:15 PDT 2005
On Jun 20, 2005, at 11:04 AM, Robert Fischer wrote:
> at the moment I am writing an application which heavily depends on
> DOM.
The DOM features are in the OS X 10.3.9 update. If you can depend on
10.3.9, you can ship a 10.3-compatible version of your application.
> To make it run on 10.3, too, my idea is to distribute WebKit
> frameworks together with my app. Is this permitted? I did not found
> any license agreements on webkit.darwin.org.
The license agreement is in the code. WebKit/LICENSE and WebCore/
LICENSE-* have the relevant licenses.
But aside from what the license agreement allows, we recommend
against building a copy of the WebKit frameworks and distributing
them with your Mac OS X application, because of the various technical
hurdles involved. It's quite likely your application will break with
various system changes.
To give just one example, since various other frameworks use the
WebKit, your copy of the WebKit will be used by frameworks within
your application too, not just your application. And there's no way
to be sure which SPIs those frameworks might be using, or guarantee
that an update to one of those other frameworks might start using an
SPI your WebKit doesn't have.
> Besides this legal issue: has anybody got WebKit compiled on 10.4
> (with MACOSX_DEPLOYMENT_TARGET 10.3) to run on 10.3? My test app
> complains about missing references, e.g. "WebKit undefined
> reference to _kCGImageSourceShouldPreferRGB32".
No, I don't think anyone has TOT compiling on 10.3 yet, although we
didn't remove the various Panther-specific ifdefs and code paths yet.
Building on 10.4 and running what's built on 10.3 would be yet
another challenge, and that's something we've never done before in
the history of the WebKit project.
-- Darin
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