[Webkit-unassigned] [Bug 250314] [WPE][WebGL][Canvas][Compositing] Threaded compositor may use a 3D canvas target FBO texture before the WebGL rendering has finished
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Jan 13 10:34:43 PST 2023
https://bugs.webkit.org/show_bug.cgi?id=250314
Loïc Le Page <llepage at igalia.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #464471|0 |1
is obsolete| |
--- Comment #9 from Loïc Le Page <llepage at igalia.com> ---
Created attachment 464489
--> https://bugs.webkit.org/attachment.cgi?id=464489&action=review
Patch for wpe-webkit 2.38.3
Implements solution 1b with automatic fallback to 1a if fences are not available.
Ensures proper synchronization if final target is not a window (full offscreen rendering).
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