[Webkit-unassigned] [Bug 231012] WebGL low-power and high-performance contexts should use different ANGLE EGLDisplays
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Oct 6 12:14:24 PDT 2021
https://bugs.webkit.org/show_bug.cgi?id=231012
--- Comment #3 from Giuseppe <giuseppesalvo at outlook.it> ---
Thanks for the explanation Kenneth, I'll follow the ANGLE thread.
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