[Webkit-unassigned] [Bug 232071] Hardware PCF filtering does not work on iOS 15 when using WebGL2

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Nov 1 09:24:34 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=232071

--- Comment #7 from Kyle Piddington <kpiddington at apple.com> ---
Thanks for having a look.

I've found a related issue from the SPIRV-Cross team:
https://github.com/KhronosGroup/SPIRV-Cross/issues/533

It seems by inserting a constexpr sampler into our shadow sampler function, we're able to return PCF functionality to this shader. Right now, I'm double checking if this is a case of state initialization gone wrong, or if we've missed some restriction.

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.webkit.org/pipermail/webkit-unassigned/attachments/20211101/0311db5b/attachment.htm>


More information about the webkit-unassigned mailing list