[Webkit-unassigned] [Bug 169715] New: WebAssembly: spec-tests/address.wast.js fails with "no color" on ARM64
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Mar 15 15:54:01 PDT 2017
https://bugs.webkit.org/show_bug.cgi?id=169715
Bug ID: 169715
Summary: WebAssembly: spec-tests/address.wast.js fails with "no
color" on ARM64
Classification: Unclassified
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: JavaScriptCore
Assignee: webkit-unassigned at lists.webkit.org
Reporter: jfbastien at apple.com
CC: fpizlo at apple.com, jfbastien at apple.com,
keith_miller at apple.com, mark.lam at apple.com,
msaboff at apple.com, sbarati at apple.com
Blocks: 161709
On ARM64:
jsc -m --useWebAssembly=1 ./spec-tests//address.wast.js
Yields:
FATAL: No color for %tmp12
Code:
BB#0: ; frequency = 1.000000
Patch &Patchpoint0, %r1, @4
Move %r1, 24(%fp), @8
Move $0, %r1, $0(@10)
Move %r1, 16(%fp), @12
Nop @13
Patch &Patchpoint0, %r21, @13
Move32 %r0, %r22, @20
Load8<Traps> (%r20,%r22), %r0, @22
Move 72(%r21), %r1, @23
Load8 5(%r1), %r1, @24
Branch32 Equal, %r1, $56, @27
Successors: #1, #2
BB#1: ; frequency = 1.000000
Predecessors: #0
Nop @28
Patch &Patchpoint0, %r0, @28
Jump @29
Successors: #3
BB#2: ; frequency = 1.000000
Predecessors: #0
Nop @30
Patch &Patchpoint0, %r0, @30
Jump @31
Successors: #3
BB#3: ; frequency = 1.000000
Predecessors: #2, #1
Patch &Patchpoint0, %r21, @32
Nop @33
Patch &Patchpoint0, %r21, @33
Add64 %r20, %tmp12, @36
Load8<Traps> 1(%tmp12), %tmp13, @37
Move 72(%tmp3), %tmp10, @38
Load8 5(%tmp10), %tmp11, @39
Branch32 Equal, %tmp11, $56, @42
Successors: #4, #5
BB#4: ; frequency = 1.000000
Predecessors: #3
Move %tmp13, %r0, @43
Nop @43
Patch &Patchpoint0, %r0, @43
Jump @44
Successors: #6
BB#5: ; frequency = 1.000000
Predecessors: #3
Move %tmp13, %r0, @45
Nop @45
Patch &Patchpoint0, %r0, @45
Jump @46
Successors: #6
BB#6: ; frequency = 1.000000
Predecessors: #5, #4
Patch &Patchpoint0, %tmp3, @47
Nop @48
Patch &Patchpoint0, %tmp3, @48
Add64 %r20, %tmp16, @51
Load8<Traps> 2(%tmp16), %tmp17, @52
Move 72(%tmp3), %tmp14, @53
Load8 5(%tmp14), %tmp15, @54
Branch32 Equal, %tmp15, $56, @57
Successors: #7, #8
BB#7: ; frequency = 1.000000
Predecessors: #6
Move %tmp17, %r0, @58
Nop @58
Patch &Patchpoint0, %r0, @58
Jump @59
Successors: #9
BB#8: ; frequency = 1.000000
Predecessors: #6
Move %tmp17, %r0, @60
Nop @60
Patch &Patchpoint0, %r0, @60
Jump @61
Successors: #9
BB#9: ; frequency = 1.000000
Predecessors: #8, #7
Patch &Patchpoint0, %tmp3, @62
Nop @63
Patch &Patchpoint0, %tmp3, @63
Add64 %r20, %tmp20, @66
Load8<Traps> 25(%tmp20), %tmp21, @67
Move 72(%tmp3), %tmp18, @68
Load8 5(%tmp18), %tmp19, @69
Branch32 Equal, %tmp19, $56, @72
Successors: #10, #11
BB#10: ; frequency = 1.000000
Predecessors: #9
Move %tmp21, %r0, @73
Nop @73
Patch &Patchpoint0, %r0, @73
Jump @74
Successors: #12
BB#11: ; frequency = 1.000000
Predecessors: #9
Move %tmp21, %r0, @75
Nop @75
Patch &Patchpoint0, %r0, @75
Jump @76
Successors: #12
BB#12: ; frequency = 1.000000
Predecessors: #11, #10
Patch &Patchpoint0, %tmp3, @77
Nop @78
Patch &Patchpoint0, %tmp3, @78
Load16SignedExtendTo32<Traps> (%r20,%tmp4), %tmp25, @82
ZeroExtend16To32 %tmp25, %tmp24, @84
Move 72(%tmp3), %tmp22, @85
Load8 5(%tmp22), %tmp23, @86
Branch32 Equal, %tmp23, $56, @89
Successors: #13, #14
BB#13: ; frequency = 1.000000
Predecessors: #12
Move %tmp24, %r0, @90
Nop @90
Patch &Patchpoint0, %r0, @90
Jump @91
Successors: #15
BB#14: ; frequency = 1.000000
Predecessors: #12
Move %tmp24, %r0, @92
Nop @92
Patch &Patchpoint0, %r0, @92
Jump @93
Successors: #15
BB#15: ; frequency = 1.000000
Predecessors: #14, #13
Patch &Patchpoint0, %tmp3, @94
Nop @95
Patch &Patchpoint0, %tmp3, @95
Load16SignedExtendTo32<Traps> (%r20,%tmp4), %tmp31, @99
ZeroExtend16To32 %tmp31, %tmp30, @101
Move 72(%tmp3), %tmp28, @102
Load8 5(%tmp28), %tmp29, @103
Branch32 Equal, %tmp29, $56, @106
Successors: #16, #17
BB#16: ; frequency = 1.000000
Predecessors: #15
Move %tmp30, %r0, @107
Nop @107
Patch &Patchpoint0, %r0, @107
Jump @108
Successors: #18
BB#17: ; frequency = 1.000000
Predecessors: #15
Move %tmp30, %r0, @109
Nop @109
Patch &Patchpoint0, %r0, @109
Jump @110
Successors: #18
BB#18: ; frequency = 1.000000
Predecessors: #17, #16
Patch &Patchpoint0, %tmp3, @111
Nop @112
Patch &Patchpoint0, %tmp3, @112
Add64 %r20, %tmp37, @115
Load16SignedExtendTo32<Traps> 1(%tmp37), %tmp36, @116
ZeroExtend16To32 %tmp36, %tmp35, @118
Move 72(%tmp3), %tmp33, @119
Load8 5(%tmp33), %tmp34, @120
Branch32 Equal, %tmp34, $56, @123
Successors: #19, #20
BB#19: ; frequency = 1.000000
Predecessors: #18
Move %tmp35, %r0, @124
Nop @124
Patch &Patchpoint0, %r0, @124
Jump @125
Successors: #21
BB#20: ; frequency = 1.000000
Predecessors: #18
Move %tmp35, %r0, @126
Nop @126
Patch &Patchpoint0, %r0, @126
Jump @127
Successors: #21
BB#21: ; frequency = 1.000000
Predecessors: #20, #19
Patch &Patchpoint0, %tmp3, @128
Nop @129
Patch &Patchpoint0, %tmp3, @129
Add64 %r20, %tmp42, @132
Load16SignedExtendTo32<Traps> 2(%tmp42), %tmp41, @133
ZeroExtend16To32 %tmp41, %tmp40, @135
Move 72(%tmp3), %tmp38, @136
Load8 5(%tmp38), %tmp39, @137
Branch32 Equal, %tmp39, $56, @140
Successors: #22, #23
BB#22: ; frequency = 1.000000
Predecessors: #21
Move %tmp40, %r0, @141
Nop @141
Patch &Patchpoint0, %r0, @141
Jump @142
Successors: #24
BB#23: ; frequency = 1.000000
Predecessors: #21
Move %tmp40, %r0, @143
Nop @143
Patch &Patchpoint0, %r0, @143
Jump @144
Successors: #24
BB#24: ; frequency = 1.000000
Predecessors: #23, #22
Patch &Patchpoint0, %tmp3, @145
Nop @146
Patch &Patchpoint0, %tmp3, @146
Add64 %r20, %tmp47, @149
Load16SignedExtendTo32<Traps> 25(%tmp47), %tmp46, @150
ZeroExtend16To32 %tmp46, %tmp45, @152
Move 72(%tmp3), %tmp43, @153
Load8 5(%tmp43), %tmp44, @154
Branch32 Equal, %tmp44, $56, @157
Successors: #25, #26
BB#25: ; frequency = 1.000000
Predecessors: #24
Move %tmp45, %r0, @158
Nop @158
Patch &Patchpoint0, %r0, @158
Jump @159
Successors: #27
BB#26: ; frequency = 1.000000
Predecessors: #24
Move %tmp45, %r0, @160
Nop @160
Patch &Patchpoint0, %r0, @160
Jump @161
Successors: #27
BB#27: ; frequency = 1.000000
Predecessors: #26, #25
Patch &Patchpoint0, %tmp3, @162
Nop @163
Patch &Patchpoint0, %tmp3, @163
Move32<Traps> (%r20,%tmp4), %tmp50, @167
Move 72(%tmp3), %tmp48, @168
Load8 5(%tmp48), %tmp49, @169
Branch32 Equal, %tmp49, $56, @172
Successors: #28, #29
BB#28: ; frequency = 1.000000
Predecessors: #27
Move %tmp50, %r0, @173
Nop @173
Patch &Patchpoint0, %r0, @173
Jump @174
Successors: #30
BB#29: ; frequency = 1.000000
Predecessors: #27
Move %tmp50, %r0, @175
Nop @175
Patch &Patchpoint0, %r0, @175
Jump @176
Successors: #30
BB#30: ; frequency = 1.000000
Predecessors: #29, #28
Patch &Patchpoint0, %tmp3, @177
Nop @178
Patch &Patchpoint0, %tmp3, @178
Add64 %r20, %tmp54, @181
Move32<Traps> 1(%tmp54), %tmp55, @182
Move 72(%tmp3), %tmp52, @183
Load8 5(%tmp52), %tmp53, @184
Branch32 Equal, %tmp53, $56, @187
Successors: #31, #32
BB#31: ; frequency = 1.000000
Predecessors: #30
Move %tmp55, %r0, @188
Nop @188
Patch &Patchpoint0, %r0, @188
Jump @189
Successors: #33
BB#32: ; frequency = 1.000000
Predecessors: #30
Move %tmp55, %r0, @190
Nop @190
Patch &Patchpoint0, %r0, @190
Jump @191
Successors: #33
BB#33: ; frequency = 1.000000
Predecessors: #32, #31
Patch &Patchpoint0, %tmp3, @192
Nop @193
Patch &Patchpoint0, %tmp3, @193
Add64 %r20, %tmp58, @196
Move32<Traps> 2(%tmp58), %tmp59, @197
Move 72(%tmp3), %tmp56, @198
Load8 5(%tmp56), %tmp57, @199
Branch32 Equal, %tmp57, $56, @202
Successors: #34, #35
BB#34: ; frequency = 1.000000
Predecessors: #33
Move %tmp59, %r0, @203
Nop @203
Patch &Patchpoint0, %r0, @203
Jump @204
Successors: #36
BB#35: ; frequency = 1.000000
Predecessors: #33
Move %tmp59, %r0, @205
Nop @205
Patch &Patchpoint0, %r0, @205
Jump @206
Successors: #36
BB#36: ; frequency = 1.000000
Predecessors: #35, #34
Patch &Patchpoint0, %tmp3, @207
Nop @208
Patch &Patchpoint0, %tmp3, @208
Add64 %r20, %tmp62, @211
Move32<Traps> 25(%tmp62), %tmp63, @212
Move 72(%tmp3), %tmp60, @213
Load8 5(%tmp60), %tmp61, @214
Branch32 Equal, %tmp61, $56, @217
Successors: #37, #38
BB#37: ; frequency = 1.000000
Predecessors: #36
Move %tmp63, %r0, @218
Nop @218
Patch &Patchpoint0, %r0, @218
Nop @219
Patch &Patchpoint0, %tmp3, @219
Nop @215
Patch &Patchpoint0, %tmp3, @215
RetVoid @210
BB#38: ; frequency = 1.000000
Predecessors: #36
Move %tmp63, %r0, @220
Nop @220
Patch &Patchpoint0, %r0, @220
Nop @221
Patch &Patchpoint0, %tmp3, @221
Nop @200
Patch &Patchpoint0, %tmp3, @200
RetVoid @195
Specials:
&Patchpoint0: Lowered B3::PatchpointValue.
Call arg area size: 32
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