[Webkit-unassigned] [Bug 159928] [GStreamer] Support a direct GPU-to-GPU copy of video textures to WebGL

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Sep 22 01:16:10 PDT 2016


https://bugs.webkit.org/show_bug.cgi?id=159928

--- Comment #16 from Miguel Gomez <magomez at igalia.com> ---
Awesome, I was just about to ping a reviewer to give it a look and you were faster Carlos. 

Also a reply to one of your comments:

> > Source/WebCore/platform/graphics/gstreamer/MediaPlayerPrivateGStreamerBase.cpp:773
> > +    GLContext* glContext = PlatformDisplay::sharedDisplayForCompositing().sharingGLContext();
> > +    cairo_device_t* device = glContext->cairoDevice();
> > +
> > +    // Thread-awareness is a huge performance hit on non-Intel drivers.
> > +    cairo_gl_device_set_thread_aware(device, FALSE);
> > +
> > +    IntSize size = IntSize(GST_VIDEO_INFO_WIDTH(&videoInfo), GST_VIDEO_INFO_HEIGHT(&videoInfo));
> > +    IntSize rotatedSize = m_videoSourceOrientation.usesWidthAsHeight() ? size.transposedSize() : size;
> > +
> 
> Don't you need to make the context current in this case?
> 

Making the context current in that case is not needed. Setting thread awareness is just a flag, doesn't need the context to be current, and also the context->bindTexture() call three lines below will make current the weblg context again.

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