[Webkit-unassigned] [Bug 146916] Input buttons rendered at the wrong size when pinching-to-zoom
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Jul 14 08:47:05 PDT 2015
https://bugs.webkit.org/show_bug.cgi?id=146916
--- Comment #6 from Simon Fraser (smfr) <simon.fraser at apple.com> ---
Comment on attachment 256770
--> https://bugs.webkit.org/attachment.cgi?id=256770
Patch
View in context: https://bugs.webkit.org/attachment.cgi?id=256770&action=review
> Source/WebCore/platform/mac/ThemeMac.mm:574
> + std::unique_ptr<ImageBuffer> imageBuffer = nullptr;
No need to initialize with nullptr.
> Source/WebCore/platform/mac/ThemeMac.mm:603
> + std::unique_ptr<ImageBuffer> focusRectImageBuffer = ImageBuffer::createCompatibleBuffer(inflatedRect.size() + 2 * FloatSize(focusWidth, focusWidth), deviceScaleFactor, ColorSpaceDeviceRGB, context, false);
Can we just draw the buttonCell and the focus ring into the same buffer? Just need to make a larger buffer up front.
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