[Webkit-unassigned] [Bug 143993] [Texmap] The fragment shader in OpenGL ES2 needs a condition checking for its default precision

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Apr 23 01:22:21 PDT 2015


Jinyoung Hur <hur.ims at navercorp.com> changed:

           What    |Removed                     |Added
 Attachment #251228|0                           |1
        is obsolete|                            |
 Attachment #251228|review?                     |
              Flags|                            |

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