[Webkit-unassigned] [Bug 135296] [Win][ANGLE] Enable D3D11.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Jul 25 12:05:57 PDT 2014


https://bugs.webkit.org/show_bug.cgi?id=135296





--- Comment #5 from Alex Christensen <achristensen at apple.com>  2014-07-25 12:06:09 PST ---
Install git, do the command in ANGLE.plist, make your changes, call "git diff", and put that into changes.diff.

diff --git a/src/libGLESv2/precompiled.h b/src/libGLESv2/precompiled.h
index ceef507..a1da38c 100644
--- a/src/libGLESv2/precompiled.h
+++ b/src/libGLESv2/precompiled.h
@@ -46,6 +46,8 @@
 #include <D3D10_1.h>
 #include <D3D11.h>
 #include <dxgi.h>
+#if !ANGLE_SKIP_DXGI_1_2_CHECK
 #include <dxgi1_2.h>
+#endif
 #include <D3Dcompiler.h>
 #endif // ANGLE_ENABLE_D3D11

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