[Webkit-unassigned] [Bug 135296] [Win][ANGLE] Enable D3D11.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Jul 25 11:25:18 PDT 2014
https://bugs.webkit.org/show_bug.cgi?id=135296
--- Comment #3 from Alex Christensen <achristensen at apple.com> 2014-07-25 11:25:32 PST ---
(From update of attachment 235527)
View in context: https://bugs.webkit.org/attachment.cgi?id=235527&action=review
Does this work with the June 2010 DirectX SDK? I think I tried this and didn't enable it because it couldn't find dxgi1_2.h
> Source/ThirdParty/ANGLE/src/libGLESv2/precompiled.h:51
> +#if !ANGLE_SKIP_DXGI_1_2_CHECK
> #include <dxgi1_2.h>
> +#endif
Does it really compile without this? Wow. Just remove this line, then, and reflect the changes from ANGLE trunk in changes.diff and don't define ANGLE_SKIP_DXGI_1_2_CHECK.
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