[Webkit-unassigned] [Bug 117222] [Coordinated Graphics] Prevent a recursive painting in CoordinatedGraphicsLayer

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Jun 5 04:31:36 PDT 2013


https://bugs.webkit.org/show_bug.cgi?id=117222





--- Comment #4 from Gwang Yoon Hwang <ryumiel at company100.net>  2013-06-05 04:30:10 PST ---
(In reply to comment #2)
> (From update of attachment 203779 [details])
> View in context: https://bugs.webkit.org/attachment.cgi?id=203779&action=review
> 
> Needs some renames, but I like the approach.
> 
> > Source/WebKit2/ChangeLog:16
> > +        updateContentBuffersIncludeSublayers, which is another tree traveler for
> > +        painting.
> 
> "tree traveler" you mean which traverses the tree separately from flushing the state.

Yes. thanks for suggesting nice phrase.

> 
> > Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsLayer.h:114
> > +    void requestSyncStateChangesIncludeSubLayers();
> 
> syncPendingStateChangesIncludingSubLayers
> 
> > Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsLayer.h:115
> > +    void updateContentBuffersIncludeSubLayers();
> 
> updateContentBuffersIncludingSubLayeres

Good naming. I changed names of methods.

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