[Webkit-unassigned] [Bug 117222] [Coordinated Graphics] Prevent a recursive painting in CoordinatedGraphicsLayer
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Jun 5 04:31:36 PDT 2013
https://bugs.webkit.org/show_bug.cgi?id=117222
--- Comment #4 from Gwang Yoon Hwang <ryumiel at company100.net> 2013-06-05 04:30:10 PST ---
(In reply to comment #2)
> (From update of attachment 203779 [details])
> View in context: https://bugs.webkit.org/attachment.cgi?id=203779&action=review
>
> Needs some renames, but I like the approach.
>
> > Source/WebKit2/ChangeLog:16
> > + updateContentBuffersIncludeSublayers, which is another tree traveler for
> > + painting.
>
> "tree traveler" you mean which traverses the tree separately from flushing the state.
Yes. thanks for suggesting nice phrase.
>
> > Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsLayer.h:114
> > + void requestSyncStateChangesIncludeSubLayers();
>
> syncPendingStateChangesIncludingSubLayers
>
> > Source/WebCore/platform/graphics/texmap/coordinated/CoordinatedGraphicsLayer.h:115
> > + void updateContentBuffersIncludeSubLayers();
>
> updateContentBuffersIncludingSubLayeres
Good naming. I changed names of methods.
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