[Webkit-unassigned] [Bug 117868] Texture unit code refactoring
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bugzilla-daemon at webkit.org
Mon Jul 1 02:49:36 PDT 2013
https://bugs.webkit.org/show_bug.cgi?id=117868
Christophe Dumez <dchris at gmail.com> changed:
What |Removed |Added
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Attachment #205791|commit-queue? |commit-queue-
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--- Comment #11 from Christophe Dumez <dchris at gmail.com> 2013-07-01 02:51:34 PST ---
(From update of attachment 205791)
View in context: https://bugs.webkit.org/attachment.cgi?id=205791&action=review
> Source/WebCore/ChangeLog:8
> + According to OpenGL ES 2.0 specification there it is not possible to use both
"there it" -> "it"
> Source/WebCore/html/canvas/WebGLRenderingContext.h:452
> + struct TextureUnitState {
As Noam said, why use a struct here when there is only one member?
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