[Webkit-unassigned] [Bug 84987] [Qt] Accelerated 2D canvas
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu May 3 03:43:54 PDT 2012
https://bugs.webkit.org/show_bug.cgi?id=84987
--- Comment #8 from Jocelyn Turcotte <jocelyn.turcotte at nokia.com> 2012-05-03 03:43:53 PST ---
The idea looks cool, but is there any way to avoid yet another #if USE?
I'd also like to know what would be the benefits regarding canvas animations using constant timers and requestAnimationFrame. Buffering commands for 5 frames wouldn't be good.
The way I see it with my limited knowledge, requestAnimationFrame should get a response fired when we are ready to composit a new frame, and no command buffering would be needed.
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