[Webkit-unassigned] [Bug 77319] [EFL] Set content hint information for ewk_view_single.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jan 30 05:36:51 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=77319





--- Comment #10 from Raphael Kubo da Costa <kubo at profusion.mobi>  2012-01-30 05:36:51 PST ---
(From update of attachment 124515)
View in context: https://bugs.webkit.org/attachment.cgi?id=124515&action=review

> Source/WebKit/efl/ChangeLog:28
> +2012-01-29  KwangHyuk Kim  <hyuki.kim at samsung.com>
> +
> +        [EFL] Set content hint information for ewk_view_single.
> +        https://bugs.webkit.org/show_bug.cgi?id=77319
> +
> +        Reviewed by NOBODY (OOPS!).
> +
> +        The content hint information corresponding to opengl_x11 engine is set
> +        for the image object which ewk_view_single owns when evas is based on
> +        opengl_x11 engine.
> +
> +        * ewk/ewk_view_single.cpp:
> +        (_ewk_view_single_smart_backing_store_add):
> +

Duplicate ChangeLog.

>>> Source/WebKit/efl/ewk/ewk_view_single.cpp:63
>>> +    const WTF::String engine(ecore_evas_engine_name_get(ecoreEvas));
>>> +    if (engine == "opengl_x11")
>> 
>> If engine name may become upper case, why don't you compare both via equalIgnoringCase() ?
> 
> Good point.
> In fact I referred the efl code in /ecore_evas/ecore_evas.c.
> And then I could know that efl is just using lower case letters. :)
> 
> static const struct ecore_evas_engine _engines[] = {
>   /* unix */
> #ifdef BUILD_ECORE_EVAS_SOFTWARE_X11
>   {"software_x11", _ecore_evas_constructor_software_x11},
> #endif
> #ifdef BUILD_ECORE_EVAS_OPENGL_X11
>   {"opengl_x11", _ecore_evas_constructor_opengl_x11},
> #endif
> #ifdef BUILD_ECORE_EVAS_SOFTWARE_8_X11
>   {"software_8_x11", _ecore_evas_constructor_software_8_x11},
> #endif
> #ifdef BUILD_ECORE_EVAS_SOFTWARE_16_X11
>   {"software_16_x11", _ecore_evas_constructor_software_16_x11},
> #endif
> #ifdef BUILD_ECORE_EVAS_DIRECTFB
>   {"directfb", _ecore_evas_constructor_directfb},
> #endif
> #ifdef BUILD_ECORE_EVAS_FB
>   {"fb", _ecore_evas_constructor_fb},
> #endif

I don't see the need for the const char* -> WTF::String conversions at all.

const Ecore_Evas* ecoreEvas = ecore_evas_ecore_evas_get(smartData->base.evas);
const char* engine = ecore_evas_engine_name_get(ecoreEvas);
if (!strncmp(engine, "opengl_x11", strlen("opengl_x11")))
    evas_object_image_content_hint_set(...);

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