[Webkit-unassigned] [Bug 76715] Refactor plugin drawing to be more data driven

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Jan 27 11:16:25 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=76715





--- Comment #17 from Adrienne Walker <enne at google.com>  2012-01-27 11:16:25 PST ---
(In reply to comment #16)

> If I was to leave the allocation of the ioSurfaceTexture on the compositor thread, could I avoid the additional overhead of the ManagedTexture and double buffering?

Definitely.  You could do something similar to the video layer here, where you call something before appendQuads to create and upload the texture.

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