[Webkit-unassigned] [Bug 78672] [Texmap] Move TextureMapperGL to use GraphicsContext3D

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Sun Feb 26 08:45:47 PST 2012


https://bugs.webkit.org/show_bug.cgi?id=78672





--- Comment #4 from Noam Rosenthal <noam.rosenthal at nokia.com>  2012-02-26 08:45:47 PST ---
> I think this's a good approach~!
> In case of EFL port, direct GL call is not recommended, because Evas provides a structure(Evas_GL) wrapping all GL functions.
> I am planning to implement the support of accelerated compositing using TextureMapper in EFL port, 
> and TextureMapper using GC3D is important to do that.
Cool! I'd be happy to review improvements to TextureMapper. It might be good to start with creating TextureMapperGC3D alongside TextureMapperGL, because we'll need to add all the glue to Qt before we can completely replace TextureMapperGL.


> 
> Noam~ I would like to reopen bug 73111, and new patches (bug 79452, 62961) were attached for it.
> I was wondering if you would consider reviewing my patches about GC3D as well as Texmap.
Sure thing! Just CC me on bugs you'd like me to review and I'll try when I can. If I'm not comfortable reviewing something I'd let you know.

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