[Webkit-unassigned] [Bug 78672] [Texmap] Move TextureMapperGL to use GraphicsContext3D
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Feb 24 09:39:59 PST 2012
https://bugs.webkit.org/show_bug.cgi?id=78672
--- Comment #2 from Noam Rosenthal <noam.rosenthal at nokia.com> 2012-02-24 09:39:58 PST ---
(In reply to comment #1)
> Noam, Is there something specific you had in mind or is this a general observation?
I was thinking we should have TextureMapperGC3D, which uses the GC3D functions instead of raw GL.
That's because GC3D contains a lot of glue that we could reuse instead of doing the same thing inside of TextureMapperGL.
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