[Webkit-unassigned] [Bug 62961] [EFL] Add GraphicsContext3DInternal implementation

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jun 20 02:53:54 PDT 2011


https://bugs.webkit.org/show_bug.cgi?id=62961





--- Comment #8 from Hyowon Kim <hw1008.kim at samsung.com>  2011-06-20 02:53:53 PST ---
(In reply to comment #6)
> (In reply to comment #2)
> > View in context: https://bugs.webkit.org/attachment.cgi?id=97734&action=review
> > 
> > > Source/WebCore/platform/graphics/efl/GraphicsContext3DInternal.cpp:61
> > > +    m_evasGL = ewk_view_evas_gl_create(ewkView);
> > 
> > Should we call ewk api to create evas GL?

I didn't know about evas_object_evas_get().
I have replaced the following code 1 with the code 2.

(1) m_evasGL = ewk_view_evas_gl_create(ewkView);

(2) Evas* evas = evas_object_evas_get(ewkView);
    m_evasGL = evas_gl_create(evas);

Thank you very very much :)

> > > Source/WebCore/platform/graphics/efl/GraphicsContext3DInternal.cpp:83
> > > +    m_context = evas_gl_context_create(m_evasGL, shareContext);
> > > +    if (!m_context)
> > > +        return false;
> > > +
> > > +    if (!createSurface(ewkView, bRenderDirectlyToEvasGLObject))
> > > +        return false;
> > 
> > If we can fail to create here, I think that we should create evas gl.
> > Is it right?
> 
> s/create evas gl/clear evas gl/
> anyway, this is my mistake after discussed. please ignore it.

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