[Webkit-unassigned] [Bug 62961] [EFL] Add GraphicsContext3DInternal implementation
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sun Jun 19 23:32:38 PDT 2011
https://bugs.webkit.org/show_bug.cgi?id=62961
--- Comment #5 from Gyuyoung Kim <gyuyoung.kim at samsung.com> 2011-06-19 23:32:37 PST ---
(In reply to comment #4)
> (In reply to comment #3)
> > I think this patch is too big. Is it possible to split this patch into smaller one ?
>
> I have already heard the same comment about the size of my patch from Leandro.
> (Bug 62709)
> GraphicsContext3DInternal is big because it contains wrapper functions to all OpenGL(ES) functions. I have no idea how to split it.
I'm not sure if my case can be adjusted your patch. Anyway, when I have a huge patch, I make a patch which has dummy functions first. Then, I make next patches which implement the dummy functions step by step.
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