[Webkit-unassigned] [Bug 48353] New: WebGL color renderbuffers need to use 8 bit per channel on desktop OpenGL
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Oct 26 11:21:22 PDT 2010
https://bugs.webkit.org/show_bug.cgi?id=48353
Summary: WebGL color renderbuffers need to use 8 bit per
channel on desktop OpenGL
Product: WebKit
Version: 528+ (Nightly build)
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: Normal
Priority: P2
Component: WebGL
AssignedTo: webkit-unassigned at lists.webkit.org
ReportedBy: bjacob at mozilla.com
CC: kbr at google.com
WebGL color renderbuffers, like OpenGL ES, are 16 bits per pixel.
But desktop OpenGL implementations tend to not support these, and AFAIK only 8 bit-per-channel formats like GL_RGB8 and GL_RGBA8 are required to be supported in deskop OpenGL.
So renderbufferStorage needs to replace GL_RGB565 by GL_RGB8 and GL_RGBA4/GL_RGB5_A1 by GL_RGBA8 on these desktop systems, or else the framebuffer will never be complete.
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