[Webkit-unassigned] [Bug 35874] [Chromium] Adding touch event routing

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Mon Mar 8 13:01:58 PST 2010


https://bugs.webkit.org/show_bug.cgi?id=35874





--- Comment #2 from Darin Fisher (:fishd, Google) <fishd at chromium.org>  2010-03-08 13:01:58 PST ---
(From update of attachment 50240)
> +++ b/WebKit/chromium/src/ChromeClientImpl.h
...
> +#if ENABLE(TOUCH_EVENTS)
> +    virtual void needTouchEvents(bool needTouchEvents) { }
> +#endif

^^^ is there more to be done here?  should there be a FIXME comment?


> +++ b/WebKit/chromium/src/WebViewImpl.cpp
> @@ -609,6 +609,22 @@ bool WebViewImpl::charEvent(const WebKeyboardEvent& event)
>      return true;
>  }
>  
> +#if ENABLE(TOUCH_EVENTS)
> +bool WebViewImpl::touchEvent(const WebTouchEvent& event)
> +{
> +    Frame* focusedFrame = focusedWebCoreFrame();
> +    if (!focusedFrame)
> +        return false;
> +
> +    EventHandler* eventHandler = focusedFrame->eventHandler();
> +    if (!eventHandler)
> +        return false;
> +
> +    PlatformTouchEventBuilder touchEventBuilder(mainFrameImpl()->frameView(), event);
> +    return eventHandler->handleTouchEvent(touchEventBuilder);
> +}

Are you sure that calling handleTouchEvent on the focused frame is correct?
For mouseDown, etc., we use the EventHandler of the main frame.

It looks like an EventHandler for a subframe will still perform a hit test
on the topmost frame if the subframe does not contain the point, so it may
not matter what EventHandler you use.  I was just wondering why you chose
the EventHandler of the focused frame.

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