[Webkit-unassigned] [Bug 43210] Open GL ES 2 backend for canvas 2d

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Jul 29 15:55:21 PDT 2010


https://bugs.webkit.org/show_bug.cgi?id=43210





--- Comment #3 from Stephen White <senorblanco at chromium.org>  2010-07-29 15:55:20 PST ---
(In reply to comment #1)
> When you say "OpenGL ES 2.0" do you mean OpenGL in general, or are you only interested in embedded devices? There are no ES 2.0 drivers for desktop machines that I know of.

The GPU process used by Chrome (for accelerated compositing and WebGL currently) uses OpenGL ES 2.0 as an interface.  It has backends for desktop GL, Mesa and D3D (via ANGLE), it just uses OGLES2 as a "protocol", if you will.

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