[Webkit-unassigned] [Bug 43210] Open GL ES 2 backend for canvas 2d

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Jul 29 15:51:00 PDT 2010


https://bugs.webkit.org/show_bug.cgi?id=43210





--- Comment #2 from Chris Marrin <cmarrin at apple.com>  2010-07-29 15:51:00 PST ---
Perhaps this would be better phrased as "GPU-based Hardware Acceleration for Canvas"? Of course that begs the question, why only for Canvas? Wouldn't all 2D rendering in WebKit benefit from hardware acceleration?

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