[Webkit-unassigned] [Bug 43221] Move WebGL-specific code out of GraphicsContext3D so that G3D can be used as a generic accelerated drawing API

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Aug 2 21:38:38 PDT 2010


https://bugs.webkit.org/show_bug.cgi?id=43221





--- Comment #5 from James Robinson <jamesr at chromium.org>  2010-08-02 21:38:38 PST ---
This patch takes care of CanvasObject and friends and does the simplest thing possible for paintRenderingResultsToCanvas().  Since this patch is already over 100kb, I think it's better to land this one first and then work on the rest as separate patches lest the WebKit reviewers strangle me in my sleep.

I can move the ArrayBuffer, etc, types to platform/ and take care of the functions that should return Platform3DObjects next.

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