[Webkit-unassigned] [Bug 23766] CanvasRenderingContext2D::setShadow needs else for other platforms

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Feb 5 12:51:40 PST 2009


------- Comment #2 from darin at apple.com  2009-02-05 12:51 PDT -------
(From update of attachment 27356)
I don't like this trend of keeping CG as a special case when making all the
other platforms share code. Can we find a way to make the code the same for all
the platforms without hurting the rendering quality in CG?

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