[Webkit-unassigned] [Bug 27426] adding GDOMBinding.cpp/h as part of GObject bindings
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Aug 7 09:51:10 PDT 2009
https://bugs.webkit.org/show_bug.cgi?id=27426
Luke Kenneth Casson Leighton <lkcl at lkcl.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #33972|0 |1
is obsolete| |
Attachment #34284| |review?(eric at webkit.org)
Flag| |
--- Comment #7 from Luke Kenneth Casson Leighton <lkcl at lkcl.net> 2009-08-07 09:51:08 PDT ---
Created an attachment (id=34284)
--> (https://bugs.webkit.org/attachment.cgi?id=34284)
split to multiple files, renamed #if 0 to #if __TODO_BUG_20586__
ok the other alternative would be #if ENABLE(TODO_GOBJECT_SVG) or maybe #if
ENABLE(GOBJECT_SVG) which would of course not exist, which would be the whole
point: disable the code until gobject bindings get 2D SVG Canvas [in a few
months time].
i'm _really_ reluctant to have that code cut out. NULL is returned at the
moment, deliberately, to enforce non-availability of 2D Canvas objects. anyone
hunting through the code _without_ the #ifdef'd TODO on it will definitely have
a "wtf" moment.
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