[Webkit-unassigned] [Bug 27426] adding GDOMBinding.cpp/h as part of GObject bindings

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Aug 7 09:51:10 PDT 2009


https://bugs.webkit.org/show_bug.cgi?id=27426


Luke Kenneth Casson Leighton <lkcl at lkcl.net> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #33972|0                           |1
        is obsolete|                            |
  Attachment #34284|                            |review?(eric at webkit.org)
               Flag|                            |




--- Comment #7 from Luke Kenneth Casson Leighton <lkcl at lkcl.net>  2009-08-07 09:51:08 PDT ---
Created an attachment (id=34284)
 --> (https://bugs.webkit.org/attachment.cgi?id=34284)
split to multiple files, renamed #if 0 to #if __TODO_BUG_20586__

ok the other alternative would be #if ENABLE(TODO_GOBJECT_SVG) or maybe #if
ENABLE(GOBJECT_SVG) which would of course not exist, which would be the whole
point: disable the code until gobject bindings get 2D SVG Canvas [in a few
months time].

i'm _really_ reluctant to have that code cut out.  NULL is returned at the
moment, deliberately, to enforce non-availability of 2D Canvas objects.  anyone
hunting through the code _without_ the #ifdef'd TODO on it will definitely have
a "wtf" moment.

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