[webkit-reviews] review granted: [Bug 223033] cachedCGColor() is not thread-safe : [Attachment 426482] Patch
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Apr 19 15:45:21 PDT 2021
Darin Adler <darin at apple.com> has granted Said Abou-Hallawa
<sabouhallawa at apple.com>'s request for review:
Bug 223033: cachedCGColor() is not thread-safe
https://bugs.webkit.org/show_bug.cgi?id=223033
Attachment 426482: Patch
https://bugs.webkit.org/attachment.cgi?id=426482&action=review
--- Comment #22 from Darin Adler <darin at apple.com> ---
Comment on attachment 426482
--> https://bugs.webkit.org/attachment.cgi?id=426482
Patch
View in context: https://bugs.webkit.org/attachment.cgi?id=426482&action=review
What about the NSColor method?
> Source/WebCore/platform/graphics/cg/ColorCG.cpp:134
> + std::call_once(onceFlag, [&color] {
> + transparentCGColor.construct(createCGColor(color));
> + });
We don’t really need to capture color here. Could write this instead:
std::call(onceFlag, [] {
transparentCGColor.construct(createCGColor(Color::transparentBlack));
});
> Source/WebCore/platform/graphics/cg/ColorCG.cpp:142
> + std::call_once(onceFlag, [&color] {
> + blackCGColor.construct(createCGColor(color));
> + });
Ditto.
> Source/WebCore/platform/graphics/cg/ColorCG.cpp:150
> + std::call_once(onceFlag, [&color] {
> + whiteCGColor.construct(createCGColor(color));
> + });
Ditto.
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