[webkit-qt] [HELP] Doing a build of QtWebKit with WebGL enabled
jarkko.sakkinen at iki.fi
Mon Jun 7 06:40:11 PDT 2010
Nothing has been removed from trunk, it's just not part of the official 2.0
release content. So you can grab the code from trunk and try it out. Compile
webkit with --3d-canvas flag and you should have the support. If you have
any issues then please do a bug report or/and contact me via irc (#qtwebkit
@ freenode) :)
We have now agreed (Simon can you verify this?) that the official support is
scoped to accelerated compositing. So you need to use QtTestBrowser with QGV
and AC enabled (preferably with QGLWidget to get good performance). So
issues will be fixed based on that configuration.
On Mon, Jun 7, 2010 at 4:17 PM, Ivan De Marino <ivan.de.marino at gmail.com>wrote:
> In commit 178990dadfd, Simon Hausmann removed the WebGL support.
> *commit 178990dadfde03e514ac784bc28730032f876afa*
> *Author: Simon Hausmann <simon.hausmann at nokia.com>*
> *Date: Tue May 4 15:27:27 2010 +0200*
> * Removed WebGL support in the release branch.*
> * *
> * As discussed with Jarkko, this feature is not ready for the release*
> * yet. It's not enabled in the build by default (CANVAS_3D) and it's*
> * seeing lots of changes in the trunk still.*
> * *
> * Reviewed-by: Jocelyn*
> Is there any way so that I can do a "test" build with this feature
> No problem is "it's unstable": it's something I need for doing an internal
> demo of WebKit.
> The crowd I'll have can't understand the concept of "has been temporary
> removed because it's been still heavily developed".
> For now, I'm trying with a "git revert ...". Any other option?
> Thanks in advance for any help
> Ivan De Marino | Software Engineer | France Telecom R&D UK - Orange Labs
> w. +44 20 8849 5806 | m. +44 7515 955 861 | m. +44 7974 156 216
> ivan[dot]demarino[at]orange-ftgroup.com |
> www.detronizator.org | www.linkedin.com/in/ivandemarino
> webkit-qt mailing list
> webkit-qt at lists.webkit.org
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