[webkit-help] Stepping into webkit code in Xcode debugger
dwood at karelia.com
Wed Jun 18 19:15:17 PDT 2014
Hi folks, I haven’t been on the WebKit lists for several years!
I’m trying to track down some weird behavior with our app (Sandvox) which makes heavy use of WebKit editing. Many years ago we used to have a TOT build of WebKit that we would link to and embed in our app, but for quite a while, we haven’t needed to do that.
So I’m kind of rusty about getting into the internals of WebKit!
I would like to be able to run our app in Xcode, and then step into Xcode, and have the debugger find the source code to the WebKit, WebCore, etc. files. I’d be OK with either having a version of the source code that corresponds to the system-installed framework… or what I started was to build webkit, but now I’m not sure what the next step is.
I’ve built webkit with build-webkit --debug and now it’s in my /build directory. (That’s not the build directory where my app and supporting frameworks are built; I wasn’t having any luck getting set-webkit-configuration to work.)
Any suggestions for my next step, to get my app’s Xcode workspace to recognize my built webkit, and of course link to it? I assume by setting the DYLD_FRAMEWORK_PATH environment variable to /build/Debug since that is where the built WebKit.framework lives. Is that right?
I’m also a bit stuck because ever since I built WebKit, I’m now unable to build my app because for some reason it’s not finding <WebKit/WebKit.h> for #import-ing anymore. Any ideas how the building scripts might have messed up the include paths in Xcode? I added a -v to the clang statement and I am seeing this directory in the #include <...> search list:
/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.9.sdk/System/Library/Frameworks (framework directory)
And that directory seems fine. So it’s not clear why WebKit/WebKit.h wouldn’t be found any more.
Any clues that anybody might offer?
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