[webkit-dev] Opengl support in webkit
dino at apple.com
Tue Aug 1 06:39:45 PDT 2017
> On 21 Jul 2017, at 13:47, Nagendra K <pingnagendra at gmail.com> wrote:
> Hi ,
> Does WebKit engine mandate to use any version of opengl?
> Can we link any opengl which my platform has.
As long as your OpenGL is compatible with OpenGL 4.0 and above, or OpenGL ES 2.0 and above, I think you'll be fine.
> Could see that for opengles2 is there with a flag in if condition and else condition to gl.h.
> So if else is used, can I link to any opengl version which my platform has ?
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