[webkit-dev] WebGL backends

KwangHyuk Kim hyuki.kim at samsung.com
Mon Feb 10 17:05:36 PST 2014


EFL port is using GraphicsContext3D and configurable for OpenGLES or OpenGL.

On Feb 9, 2014, at 2:59 PM, Dean Jackson <dino at apple.com> wrote:

> Hi floks.
> I’m looking into simplifying our WebGL code, particularly our GraphicsContext3D implementations. Apple uses either the OS X or iOS OpenGL backend for its ports, but it isn’t clear to me what backend the other ports are using.
> Could the other port developers please reply to let me know how you’re accessing OpenGL?
> Thanks,
> Dean
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