[webkit-dev] Testing feature suggestion: animation/interaction pixel-results "on the fly"
noam.rosenthal at nokia.com
noam.rosenthal at nokia.com
Sat Feb 9 11:25:47 PST 2013
Oops, forgot to reply to the list.
From: Noam Rosenthal <noam.rosenthal at nokia.com<mailto:noam.rosenthal at nokia.com>>
From: ext Simon Fraser <simon.fraser at apple.com<mailto:simon.fraser at apple.com>>
The existing pauseAnimation DRT API can stop an animation mid-flight, to allow for reliable snapshotting. Why isn't this enough?
I would say that the main things that are missing are:
1. Sample and compare several images in the same test
2. Sample images "heuristically", e.g. sample that a green box is "close enough" to a particular location – A full ImageDiff is very rigid in that way.
3. Sample images mid-flight without pausing. Pausing can mess with animation timing and thus skew the results.
I don't have a full list of what's missing – but I know for sure that when trying to hunt mid-flight bugs in the past I was not able to create sufficient tests with the current DRT tools.
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