[webkit-dev] WebGL on Windows

Benjamin Poulain benjamin at webkit.org
Fri Aug 2 13:57:32 PDT 2013

On Fri, Aug 2, 2013 at 1:09 PM, Alex Christensen <achristensen at apple.com>wrote:

> In the near future I plan to enable WebGL on the AppleWin and WinCairo
> ports.
> This change will require the addition of 2 dlls from ANGLE for anyone who
> wants to use WebGL on Windows: libEGL.dll (58kb) and libGLESv2.dll (917kb).
>  I’ve soft linked these dlls so that WebKit will work without WebGL for
> anyone who does not want to ship the additional dlls.  This change will
> also add about 30 seconds to the clean build time of these ports.

Yay! Great job.

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