[webkit-dev] ANGLE on QNX / non-x11 unixoids

noam.rosenthal at nokia.com noam.rosenthal at nokia.com
Tue Sep 4 10:19:03 PDT 2012

On Sep 4, 2012, at 8:34 AM, ext Konstantin Tokarev <annulen at yandex.ru> wrote:

>> To get it compiling, I had to patch ANGLE source code and Simon Hausmann told
>> me he is not comfortable in reviewing these patches. So here I am asking for
>> how to proceed. Should I first try to upstream these patches to ANGLE somehow?
> Why do you compe ANGLE? Does QNX support DirectX?

ANGLE is used to validate and compile WebGL shaders to OpenGL/OpenGL ES2, so it's a dependency regardless of DirectX.

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