[webkit-dev] Regd. Hardware Rendering

Sriram Neelakandan sriram.neelakandan at gmail.com
Thu May 24 08:47:43 PDT 2012


You should start following the accelerated_compositing macro
Also reading these might help
http://dev.chromium.org/developers/design-documents/gpu-accelerated-compositing-in-chrome
http://qtwebkit.blogspot.in/2010/10/texture-mapper-accelerated-compositing.html
http://trac.webkit.org/wiki/Accelerated%20Compositing

--
Sriram

On Thursday, May 24, 2012, wrote:

>  Hello,
>
> Webkit has two rendering path, software rendering and hardware rendering.
> When hardware rendering is enabled, it takes the hardware rendering path.
> I would like to go through the code in the WebCore where it takes the
> decision to go to either one of the path. As I am very new in using webkit,
> I don’t have much idea. Hence it would be very helpful, if someone can tell
> me which source files I need to look for this information.
>
> Thanks in advance.
>
> *Regards,*
> *Debojyoti*
>
>
>
>
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-- 
Sriram Neelakandan
Author - Embedded Linux System Design And Development (
http://tinyurl.com/2doosu)
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