[webkit-dev] New requirement for building on Windows coming
aroben at apple.com
Tue Nov 24 09:46:54 PST 2009
On Nov 24, 2009, at 10:52 AM, Adam Roben wrote:
> On Nov 24, 2009, at 10:39 AM, Chris Marrin wrote:
>> I've submitted a patch for accelerated compositing support on Windows. I hope to land it today. When I do it will require d3d9.lib to link. The feature will be turned off at first, but the build still needs to find the library. So the build-bots will need to be updated with DirectX 9.0 SDK Update (December 2004):
>> You'll also need to add a path to this SDK in your MSDev Include and Library paths. The WebKit build-bots have already been updated, but external ones should make the changes in preparation.
>> I'll br adding this info to webkit.org today.
> I think it would be better to make this a runtime dependency. We can accomplish this using the macros in WebCore/platform/SoftLinking.h. Let's talk about this offline.
On second thought, even if we soft-link, we'll still have dependencies on the D3D headers...
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