[webkit-dev] New requirement for building on Windows coming

Adam Roben aroben at apple.com
Tue Nov 24 07:52:56 PST 2009


On Nov 24, 2009, at 10:52 AM, Adam Roben wrote:

> On Nov 24, 2009, at 10:39 AM, Chris Marrin wrote:
> 
>> I've submitted a patch for accelerated compositing support on Windows. I hope to land it today. When I do it will require d3d9.lib to link. The feature will be turned off at first, but the build still needs to find the library. So the build-bots will need to be updated with DirectX 9.0 SDK Update (December 2004):
>> 
>> 	http://www.microsoft.com/downloads/details.aspx?FamilyId=4E825A37-0C94-4421-9EC8-156E52525D11&displaylang=en
>> 
>> You'll also need to add a path to this SDK in your MSDev Include and Library paths. The WebKit build-bots have already been updated, but external ones should make the changes in preparation.
>> 
>> I'll br adding this info to webkit.org today.
> 
> I think it would be better to make this a runtime dependency. We can accomplish this using the macros in WebCore/platform/SoftLinking.h. Let's talk about this offline.

I mean WebCore/platform/win/SoftLinking.h.

-Adam



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