[webkit-dev] Pointers to start support for a new platform

Nilesh Patil vniles at gmail.com
Sun Dec 28 22:49:48 PST 2008

First and fore most u have to do is to study dependancy list of webkit
very very carefully. Find if those dependancies are available either
in binaries or sources for u r platform. It u r following
emulator-device kind of environment then u need to have two versions
of each dependancies - one for HOST/x86machine on which u will
develop/customize  - second for TARGET or device. Once u r sure that u
have these in place then go for compiling webkit.

Webkit uses a gcc compiler. We did it for ARM (as we had corresponding
compilers with us) for Webkit's Gtk port.

Thanks & Regards

On Mon, Dec 29, 2008 at 2:47 AM, Vijay D <techvd at gmail.com> wrote:
> Hi,
> Is there some technical documentation to set new developers in the right
> direction for adapting webkit to a new platform? Information such as what
> kind of interfaces are required, how to integrate the new platform into the
> build system, etc. would be very useful. Definitely looking at the existing
> platforms (android, win, qt, etc.) is my fallback but I was wondering if
> there is some documentation put together that I can leverage.
> Thanks,
> Vijay
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