[webkit-dev] Build S60Webkits within Carbide.c++ 1.0
Jin, Yihua
jyh.hsc at 163.com
Sun May 20 01:19:41 PDT 2007
Thanks a lot morrison,
And i fould that each component in webkit, for example webcore.dll, it created
so many threads, and it's terribly for me to attach/debuge them,
is there common knowledeg in debuging S60 process/applications ? thanks
Jin, Yihua£¬jyh.hsc at 163.com
2007-05-20
----- Original Message -----
From: bradley.morrison
To: jyh.hsc
Sent: 2007-05-20, 03:03:58
Subject: RE: [webkit-dev] Build S60Webkits within Carbide.c++ 1.0
Hi Yihua,
I'm afraid the Carbide.c++ 1.0 IDE does not scale well to the size of
WebKit;
people tend to edit the source in their favourite editor and then
compile/run
the emulator with the provided scripts.
Note that it is possible to debug the S60WebKit through Carbide using
the
'attach to running process' method.
Regards,
Bradley
________________________________
From: webkit-dev-bounces at lists.webkit.org
[mailto:webkit-dev-bounces at lists.webkit.org] On Behalf Of ext Jin, Yihua
Sent: Saturday, May 19, 2007 2:21 AM
To: webkit-dev
Subject: [webkit-dev] Build S60Webkits within Carbide.c++ 1.0
Hi everybody:
I followed the instructions in
http://trac.webkit.org/projects/webkit/wiki/S60CheckoutAndBuild
and build the S60webkits, and I want to edit the source in Carbide and
see the modified webkits
in the emulator epoc32, can anyone kindly guide me?
Best Regards, Yihua
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