[webkit-dev] CanvasRenderingContext2D.cpp
David D. Kilzer
ddkilzer at kilzer.net
Thu Dec 21 11:16:05 PST 2006
Hi Mike,
Since you're feeling the "pain", you could make the changes yourself! I
think there are examples of similar code changes in the history (review
the ChangeLog for a candidate, then find the matching svn revision and
review the diff).
I may be over-simplifying the change, and you'd have to find someone
with a Mac to test the changes, but I'd guess there are people on IRC
that would be happy to test such a patch.
http://webkit.org/contact.html
Dave
On Thu, Dec 21, 2006 at 10:57:19AM -0500, Mike Reed wrote:
> We're all excited to make <canvas> work on our port. However, it looks
> like the portable part of the implementation does not call through to
> the platform version of GraphicsContext, but it still has #if
> PLATFORM(CG) around all the good stuff.
>
> Is that a gut feel for when this will be made more "portable"?
>
> (to quote one of the comments from that file)
> // FIXME: Do this through platform-independent GraphicsContext API.
>
> thanks,
> mike
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