[webkit-dev] CanvasRenderingContext2D.cpp

Mike Reed mikerreed at gmail.com
Thu Dec 21 07:57:19 PST 2006


We're all excited to make <canvas> work on our port. However, it looks
like the portable part of the implementation does not call through to
the platform version of GraphicsContext, but it still has #if
PLATFORM(CG) around all the good stuff.

Is that a gut feel for when this will be made more "portable"?

(to quote one of the comments from that file)
    // FIXME: Do this through platform-independent GraphicsContext API.

thanks,
mike



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