[webkit-changes] [WebKit/WebKit] 4ca45d: [WebGPU] Using a depth32Float texture view from a ...

mwyrzykowski noreply at github.com
Mon Sep 30 10:20:47 PDT 2024


  Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 4ca45dac5e3e06553fbed03ad3ebadc339e7c8c0
      https://github.com/WebKit/WebKit/commit/4ca45dac5e3e06553fbed03ad3ebadc339e7c8c0
  Author: Mike Wyrzykowski <mwyrzykowski at apple.com>
  Date:   2024-09-30 (Mon, 30 Sep 2024)

  Changed paths:
    A LayoutTests/fast/webgpu/nocrash/fuzz-279912-expected.txt
    A LayoutTests/fast/webgpu/nocrash/fuzz-279912.html
    M Source/WebGPU/WebGPU/RenderPipeline.mm

  Log Message:
  -----------
  [WebGPU] Using a depth32Float texture view from a depth32FloatStencil8 texture can result in a validation error
https://bugs.webkit.org/show_bug.cgi?id=279912
rdar://136221923

Reviewed by Tadeu Zagallo.

A texture view created from a D32FloatStencil8 texture can not be used
as a render target for a PSO which expects a D32Float texture.

* LayoutTests/fast/webgpu/nocrash/fuzz-279912-expected.txt: Added.
* LayoutTests/fast/webgpu/nocrash/fuzz-279912.html: Added.
* Source/WebGPU/WebGPU/RenderPipeline.mm:
(WebGPU::RenderPipeline::colorDepthStencilTargetsMatch const):

Canonical link: https://commits.webkit.org/284456@main



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