[webkit-changes] [WebKit/WebKit] 351014: [Skia][Nicosia] Use a content layer for the canvas...

Carlos Garcia Campos noreply at github.com
Thu May 23 20:49:03 PDT 2024


  Branch: refs/heads/main
  Home:   https://github.com/WebKit/WebKit
  Commit: 351014754186c3c53d6374f48b24bf07cb007168
      https://github.com/WebKit/WebKit/commit/351014754186c3c53d6374f48b24bf07cb007168
  Author: Carlos Garcia Campos <cgarcia at igalia.com>
  Date:   2024-05-23 (Thu, 23 May 2024)

  Changed paths:
    M LayoutTests/platform/glib/TestExpectations
    M LayoutTests/platform/glib/compositing/canvas/accelerated-canvas-compositing-expected.txt
    M LayoutTests/platform/glib/compositing/canvas/accelerated-canvas-compositing-size-limit-expected.txt
    A LayoutTests/platform/glib/compositing/layer-creation/compositing-policy-expected.txt
    M Source/WebCore/html/HTMLCanvasElement.cpp
    M Source/WebCore/html/HTMLCanvasElement.h
    M Source/WebCore/html/canvas/CanvasRenderingContext.h
    M Source/WebCore/html/canvas/CanvasRenderingContext2DBase.cpp
    M Source/WebCore/html/canvas/CanvasRenderingContext2DBase.h
    M Source/WebCore/platform/graphics/GraphicsLayerContentsDisplayDelegate.h
    M Source/WebCore/platform/graphics/ImageBuffer.cpp
    M Source/WebCore/platform/graphics/ImageBuffer.h
    M Source/WebCore/platform/graphics/ImageBufferBackend.h
    M Source/WebCore/platform/graphics/nicosia/NicosiaImageBufferPipe.h
    M Source/WebCore/platform/graphics/skia/ImageBufferSkiaAcceleratedBackend.cpp
    M Source/WebCore/platform/graphics/skia/ImageBufferSkiaAcceleratedBackend.h
    M Source/WebCore/platform/graphics/texmap/TextureMapperPlatformLayerProxy.h
    M Source/WebCore/platform/graphics/texmap/TextureMapperPlatformLayerProxyGL.cpp
    M Source/WebCore/rendering/RenderLayerBacking.cpp

  Log Message:
  -----------
  [Skia][Nicosia] Use a content layer for the canvas when accelerated
https://bugs.webkit.org/show_bug.cgi?id=273873

Reviewed by Miguel Gomez.

When canvas is accelerated we can pass the canvas texture to the
compositor without having to render it into the layer.

* Source/WebCore/html/HTMLCanvasElement.cpp:
(WebCore::HTMLCanvasElement::shouldNotifyRendererOnDidDraw const):
(WebCore::HTMLCanvasElement::didDraw):
(WebCore::HTMLCanvasElement::paintsIntoCanvasBuffer const):
* Source/WebCore/html/HTMLCanvasElement.h:
* Source/WebCore/html/canvas/CanvasRenderingContext.h:
* Source/WebCore/html/canvas/CanvasRenderingContext2DBase.cpp:
(WebCore::CanvasRenderingContext2DBase::layerContentsDisplayDelegate):
* Source/WebCore/html/canvas/CanvasRenderingContext2DBase.h:
* Source/WebCore/platform/graphics/GraphicsLayerContentsDisplayDelegate.h:
* Source/WebCore/platform/graphics/ImageBuffer.cpp:
(WebCore::ImageBuffer::layerContentsDisplayDelegate):
* Source/WebCore/platform/graphics/ImageBuffer.h:
* Source/WebCore/platform/graphics/ImageBufferBackend.h:
(WebCore::ImageBufferBackend::layerContentsDisplayDelegate const):
* Source/WebCore/platform/graphics/skia/ImageBufferSkiaAcceleratedBackend.cpp:
(WebCore::ImageBufferSkiaAcceleratedBackend::ImageBufferSkiaAcceleratedBackend):
(WebCore::ImageBufferSkiaAcceleratedBackend::~ImageBufferSkiaAcceleratedBackend):
(WebCore::ImageBufferSkiaAcceleratedBackend::layerContentsDisplayDelegate const):
(WebCore::ImageBufferSkiaAcceleratedBackend::swapBuffersIfNeeded):
* Source/WebCore/platform/graphics/skia/ImageBufferSkiaAcceleratedBackend.h:
* Source/WebCore/platform/graphics/texmap/TextureMapperPlatformLayerProxy.h:
* Source/WebCore/platform/graphics/texmap/TextureMapperPlatformLayerProxyGL.cpp:
(WebCore::TextureMapperPlatformLayerProxyGL::pushNextBuffer):
* Source/WebCore/rendering/RenderLayerBacking.cpp:
(WebCore::canvasCompositingStrategy):

Canonical link: https://commits.webkit.org/279254@main



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